This 1:30 looping video was created for an art installation for ArtEZ.
In UE4 I placed a camera in a static hollow cylinder. All movement and color change comes from the animated shader on the cylinder. After I was happy with the shader I rendered it out and further edited it in Vegas Pro.
This video has been shown on a projector during the art installation in April 2017. Because the video was shown on a projector, I designed the video to never be too bright and to keep a lot of pure black.