The Ancient Greek temple was the first model I created in Houdini. It can be procedurally changed using 4 simple sliders to control the width, length, height and age of the temple. When scaling the temple, more or less pillars appear. When changing the height, the stairs will get more steps but its pivot will stay on the ground. The age slider controls the amount of holes in the stone, the collapse of the roof and the amount of lacking/falling pillars.