The Adamant is a 3D First Person Exploration Puzzle game that takes place in the year 2083, where the player controls an android who will have to solve puzzles in an underground facility.
On behalf of NASA, a team of scientists and former military personnel are performing research on an indestructible material - called The Adamant - found on Europa, one of Jupiter's moons. Outside the research site, they found and established control of an alien robot. Using this android, they manage to penetrate The Adamant and discover an unimaginable alien facility.
The Adamant was created by a team of around ten developers during the first five months, and around 20 developers and externals in the following half year. In this project I took on the role of VFX Artist.
Game Development Project started from within Breda University. Collaboration between a Breda University team and external parties.
My production responsibilities included, but were of course not limited to the following: