Portfolio currently outdated, will include 30+ new FX after publisher approval.

Contact me for recent work

I'm an expert in

  • Unreal Engine 5

    Unreal Engine 5

  • Adobe Photoshop

    Adobe Photoshop

  • Autodesk Maya

    Autodesk Maya

  • Adobe Substance 3D

    Adobe Substance 3D

I am professional at

  • Unity


  • Sony Vegas Pro

    Sony Vegas Pro

  • Adobe Illustrator

    Adobe Illustrator

  • Roadkill

    Roadkill UV

  • xNormal


  • Unreal Development Kit

    Unreal Development Kit

I am proficient in

  • Houdini


  • Adobe Flash

    Adobe Animate

  • Quixel Suite

    Quixel Suite

  • Marmoset Toolbag

    Marmoset Toolbag

  • Adobe After Effects

    Adobe After Effects

  • Audacity


I know my way around

  • PopcornFX


  • FumeFX


  • Realflow


  • ZBrush


  • Playstation Mobile

    Playstation Mobile

  • Corona SDK

    Corona SDK

Production Tools

  • Perforce


  • UnrealGameSync

    Unreal Game Sync

  • Jira


  • Trello


  • Shotgun


  • Deadline Monitor

    Deadline Monitor

I'm an expert in

  • Materials & Shaders

  • Niagara Particles

  • Post-processing

  • VFX Optimization

I am professional at

  • Realtime Performance Optimization

  • Niagara Custom Modules

  • Unreal Engine Blueprints

  • Team Management

  • Cinematic Production

  • Environment Production

I am proficient in

  • Procedural Modeling

  • High & Low Poly Modeling

  • UV Mapping

  • Scene Lighting

  • Level Design

  • JavaScript, jQuery, HTML5, CSS3, HLSL

I know my way around

  • Fluid Simulations

  • C#, Python, mel, lua

  • Hard & Soft surface animation

  • Hard & Soft surface texturing

  • General Rigging

  • HUD Design

About me


I am an ambitious Shader & VFX Technical Artist currently living in Amsterdam. I studied Game Architecture and Design at Breda University of Applied Sciences, where I specialized in Technical Art. I graduated with a bachelor’s degree in science.

While I have enjoyed both designing and programming games for years, I found my true passion in making Shaders, VFX and technical art.

I love working together with enthusiastic people to create amazing games, though I am very capable to work on my own. I am a social, self-motivated and adaptive learner with a broad skill set and a passion for VFX & technical art.

I’m currently doing freelance UE4+5 game development (or proprietary engines when needed), alongside working on my own personal projects. Only available part-time until March 2024. Email me with any inquiries!

Also currently working on some super exciting AAA projects for PlayStation 5 and Xbox SX, which I'm excited to share more about soon!


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