Portfolio currently outdated, will include 30+ new FX after publisher approval

If you would like to see more of my work,

 feel free to


I'm an expert in

  • Unreal Engine 5

    Unreal Engine 5

  • Adobe Photoshop

    Adobe Photoshop

  • Autodesk Maya

    Autodesk Maya

  • Adobe Substance 3D

    Adobe Substance 3D

I am professional at

  • Unity


  • Sony Vegas Pro

    Sony Vegas Pro

  • Adobe Illustrator

    Adobe Illustrator

  • Roadkill

    Roadkill UV

  • xNormal


  • Unreal Development Kit

    Unreal Development Kit

I am proficient in

  • Houdini


  • Adobe Flash

    Adobe Animate

  • Quixel Suite

    Quixel Suite

  • Marmoset Toolbag

    Marmoset Toolbag

  • Adobe After Effects

    Adobe After Effects

  • Audacity


I know my way around

  • PopcornFX


  • FumeFX


  • Realflow


  • ZBrush


  • Playstation Mobile

    Playstation Mobile

  • Corona SDK

    Corona SDK

Production Tools

  • Perforce


  • UnrealGameSync

    Unreal Game Sync

  • Jira


  • Trello


  • Shotgun


  • Deadline Monitor

    Deadline Monitor

I'm an expert in

  • Materials & Shaders

  • Particle Systems (Niagara, Cascade)

  • Post Processing

  • VFX – Design, Implementing & Optimizing

I am professional at

  • Realtime Performance Optimization

  • Niagara Custom Modules

  • Unreal Engine Blueprints

  • Team Management

  • Cinematic Production

  • Environment Production

I am proficient in

  • Scene Lighting

  • Procedural Modeling

  • Level Design

  • High & Low Poly Modeling

  • UV Mapping

  • JavaScript, jQuery, HTML5, CSS3, HLSL

I know my way around

  • Fluid Simulations

  • C#, Python, mel, lua

  • Hard & Soft Surface Animation

  • Hard & Soft Surface Texturing

  • General Rigging

  • HUD Design

About me


I am an ambitious Shader & VFX Technical Artist currently living in Amsterdam. I studied Game Architecture and Design at Breda University of Applied Sciences, where I specialized in Technical Art. I graduated with a bachelor’s degree in science.

While I have enjoyed both designing and programming games for years, I found my true passion in making Shaders, VFX and technical art.

I love working together with enthusiastic people to create amazing games, though I am very capable to work on my own. I am a social, self-motivated and adaptive learner with a broad skill set and a passion for VFX & technical art.

I’m currently doing freelance UE4+5 game development (or proprietary engines when needed), alongside working on my own personal projects. Booked until March 2023. Email me with any inquiries!

Also currently working on some super exciting AAA projects for PlayStation 5 and Xbox SX, which I'm excited to share more about soon!


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