Mortal Kombat 1 ushers in a new era of the iconic franchise with a new fighting system, game modes, and fatalities!
MultiVersus is a free-to-play platform fighter that lets you team up with your friends using some of the most iconic characters including Batman, Shaggy, & more!
The official videogame of the 2021 FIA Formula One world Championship. Enjoy the stunning new features of F1 2021, including the thrilling story experience 'braking point', two-player career, and get even closer to the grid with 'real-season start'.
Destruction All Stars is an action-packed sports event that pits drivers against one another in an intense competition. The goal? Wreck as many cars as possible!
Outriders is a 1-3 player co-op RPG shooter set in an original, dark and desperate sci-fi universe. As mankind bleeds out in the trenches of Enoch, you'll create your own Outrider and embark on a journey across the hostile planet.
Guildford Castle is a free roaming, narrative VR experience. Visit a hyper-realistic digital double of the castle as it stands today, created using state-of-the-art 3D scanning techniques. Step into the distant past and discover the royal palace and medieval town.
To be announced.
Destruction Allstars, Mortal Kombat 1, MultiVersus, F1 2021, Sea Of Thieves: The Legend of Monkey Island.
Guildford Castle.
Outriders.
I create shaders, particle effects and other forms of VFX and technical art for game and animation production purposes worldwide. From AAA to Indie, from first-person shooters to educational games and from cinematic productions to VR realizations for enterprise.
Shell of The Cyber-Crawlers is a 3D Third Person 5v5 MOBA where players can customize their own robotic beetle and use their tactical and teamplayer skills to try to hack into The Shell.
The Adamant is a 3D First Person Exploration Puzzle game where players control an android who has to solve puzzles in an underground facility.
Spaceship 729 is a top down space shooter, created by a team of 19 people.
I am an ambitious Shader & VFX Technical Artist currently living in Amsterdam. I am an Unreal Engine Specialist with over a decade of experience, starting with Unreal Engine 3 in 2013. I'm working as freelancer in both Unreal 5 and proprietary engines.
I am a social, self-motivated and adaptive learner. While having enjoyed designing and programming games for years, I found my true passion in making VFX, shaders and technical art.
I am a great communicator who loves to collaborate with different teams, from engine programmers to design. I have supervised and lead VFX teams over numerous projects, providing feedback, guidance and tutoring.
Also currently working on a super exciting AAA project for Xbox Series X, which I'm excited to share more about soon!
Only available part-time until March 2025. Email me with any inquiries!