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Contact me for recent work

I'm an expert in

  • Unreal Engine 5

    Unreal Engine 5

  • Adobe Photoshop

    Adobe Photoshop

  • Autodesk Maya

    Autodesk Maya

  • Adobe Substance 3D

    Adobe Substance 3D

I am professional at

  • Houdini

    Houdini

  • Unity

    Unity

  • Premiere Pro

    Adobe Premiere Pro

  • Vegas Pro

    Vegas Pro

  • Roadkill

    Roadkill UV

  • xNormal

    xNormal

I am proficient in

  • Adobe Flash

    Adobe Animate

  • Adobe After Effects

    Adobe After Effects

  • Adobe Illustrator

    Adobe Illustrator

  • Quixel Suite

    Quixel Suite

  • Audacity

    Audacity

  • Marmoset Toolbag

    Marmoset Toolbag

I know my way around

  • PopcornFX

    PopcornFX

  • FumeFX

    FumeFX

  • Realflow

    Realflow

  • ZBrush

    ZBrush

  • Playstation Mobile

    Playstation Mobile

  • Corona SDK

    Corona SDK

Production Tools

  • Perforce

    Perforce

  • UnrealGameSync

    Unreal Game Sync

  • Jira

    Jira

  • Trello

    Trello

  • Shotgun

    Shotgun

  • Deadline Monitor

    Deadline Monitor

I'm an expert in

  • Materials & Shaders

  • Niagara Particles

  • Post-processing

  • VFX Optimization

I am professional at

  • Realtime Performance Optimization

  • Niagara Custom Modules

  • Unreal Engine Blueprints

  • Team Management

  • Cinematic Production

  • Environment Production

I am proficient in

  • Procedural Modeling

  • High & Low Poly Modeling

  • UV Mapping

  • Scene Lighting

  • Level Design

  • JavaScript, jQuery, HTML5, CSS3, HLSL

I know my way around

  • Fluid Simulations

  • C#, Python, mel, lua

  • Hard & Soft surface animation

  • Hard & Soft surface texturing

  • General Rigging

  • HUD Design

About me

Wolf

I am an ambitious Shader & VFX Technical Artist, with over a decade of experience as an Unreal Engine Specialist — starting with Unreal Engine 3 in 2013. Freelancing across both Unreal Engine 5 and proprietary engines.

With my roots in programming, game design, and traditional art, I have evolved into an adaptive learner with a true passion for VFX, shaders, and technical art.

Known as a self-motivated, social communicator who thrives in collaboration with diverse teams, from engine programmers to designers. Experienced in supervising and leading VFX teams on numerous projects, providing feedback, guidance, and mentorship.

Currently working on a super exciting AAA project for Xbox Series X, which I'm excited to share more about soon!

Available part-time until March 2026 — Email me with any inquiries!

Contact

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